Grim Reaper HUNK (Mr Death) - Resident Evil Mercenaries 3D




Wasn't keen on this design at first but it has grown on me. Thought i'd give it a go. The design is quite different from the standard loadout. It was tricky to put together and is almost entirely scratch built. The webbing was very tricky and as it need to mount the scythe too.

It wasn't an easy costume to wear, downright aggrivating at times. But I was pleased with how it turned out. However it requires assistance to get into and to move about in as due it's complexity.

Will be reworn at future events!


Yasmia posted on 26 September, 2011 - 08:22
Progress shots are looking pretty good! Looking forward to seeing this completed

Itami posted on 28 September, 2011 - 15:06
Nothing more powerful and adaptive than the S10 gasmask. looking wicked mate. Look forward to seeing it!

Captain_Marvelous posted on 1 October, 2011 - 15:16

Petchy-mon posted on 1 October, 2011 - 18:46
Cannot wait to see this complete. A very interesting new look for HUNK.

gaming_goddess posted on 6 October, 2011 - 20:09
I'd not seen this version hunk before but cool concept. Progress is looking brilliant :)

Captain_Marvelous posted on 22 October, 2011 - 20:52
Looks fuckin radical!

sjbonnar posted on 26 October, 2011 - 21:44
Love it mate!

Itami posted on 27 October, 2011 - 19:08
looking wicked!

Angelphie posted on 1 November, 2011 - 21:40
Super-accurate and really well made! I especially like your work on the scythe and the system you came up with for the knives.

Ragepotato posted on 1 November, 2011 - 23:58
This was astonishing ^_^ And it was lovely to meet you in person! -Phi

Alias Cosplay posted on 4 November, 2011 - 19:47
It was great finally seeing this altogether :)

Zelvyne posted on 4 November, 2011 - 20:43
This was very impressive and intimidating to see in person - very nicely done ^_^

Progress Journal

26th October 2011

Trousers Fabricated

Pattern pieces were stiched together roughly. Slightly larger than needed so adjustmants could be made. This was useful especially for the leg length.

26th October 2011

Trouser Pattern Cut

After checking the weft/weave of the material was correct the material was cut to shape, according to the pattern.

26th October 2011

Trousers Started

Using same material used for the tunic, the fabric was laid out in preperaton for cutting.

23rd October 2011

Gloves Finished

Final latex and paint added.

22nd October 2011

Kit Test

Tried mask, tunic and crossbelt, to get an idea how of it looks together. Very happy with the result.

22nd October 2011

Tunic Remade

New tunic was made after testing with a prototype, the fabric chosen is a black/brown fleck weave, a heavyweight linen/polyester blend. It was a better colour, gave a better shape overall and was made up of three different pattern pieces combined, the tunic, the caplet and the heavy hood and it's easily slipped over the head.

22nd October 2011

Glove Design

These were originally black mechanic gloves, white areas were painted over with latex in the correct shape of the final design. This was to make sure the white fabric paint didn't bleed into the black fabric and helped to hide the edges of the original design and make the paint more even.

17th October 2011

Tunic Test

Test wore costume minus details. The tunic is a bit tight, so it will be remaid using lessons learnt from the first version. With the invaluable help of Alias!

12th October 2011

Pouches Finished + Belt Cover

Pouches were finished, as well as a belt cover made from spare leather and string.

10th October 2011

Hood Attached

The large heavy hood and capelet attached to the tunic. The hood was gathered at the front so that it draped neatly.

10th October 2011

HUNK's Caplet

A double layer was used to add to the rough edge of the capelet as seen in the game references. This was attached to the main tunic around the shoulders after the hood was attached.

10th October 2011

HUNK's Tunic

Basic tunic made from a lightweight poly crepe fabric. The tunic, hood and capelet were combined from separate patterns.

6th October 2011

Pouches 2

Paper templates were used to find the correct sizing then the base of the pouches were made from thin craft foam, covered in suede fabris with push pins and press studs used for the faux fastenings.

5th October 2011

Pouches 1

First batch of pouches completed

30th September 2011

Boot Blade Complete

Blade was cut from the handle. A hole was drilled into the boot sole and a metal dowel inserted. This was then used to affix the blade.

26th September 2011


Filter was painted and fixed into place. Care was taken to keep the vents clear of paint, so as to no be breathed in. Paint is a known carcongenic.

26th September 2011

VPU Finished and Paint Applied

Added a jar lid to the front of the VPU, and after adding a few more coats of paint, removed the lenses masks and used meths to clean edges.

25th September 2011

Painting Started

Using specialist rubber paint the mask and VPU were given first few coats of paint. Some minor bubbling was encountered but will be sanded off and painted over once first few coats dry.

25th September 2011

Mask Prepped For Painting

Masking off the filter port and covering the lenses with film and paint proof lenses (pringles lid), the mask was then cleaned and readied for painting.

25th September 2011


Lenses are red reflective acetate, cut to shape and installed.

25th September 2011

VPU Base Coated

While waiting for some pringles lids to become available so I could mask lenses when I painted them, I base coated the VPU with black enamel spray paint.

25th September 2011

VPU Test Fit

Test fitted VPU to make sure it sat right. The outer foam casing needed a good "Stanley Knifing" before I could get it sitting straight.

25th September 2011

VPU Fixtures

After measuring out some foam to bulk VPU out with, I used some packing material to provide a more stable base for the unit on the mask.

25th September 2011

VPU Started

Using a tin of rather grim Co-Op sweetcorn (the contents of which went straight into the bin), I cleaned to tin out and cut it to shape using a hacksaw and tin-snips.

4th September 2011

Boot Blade

Salvaged from a project that never saw daylight, i'm going to be using a larp throwing knife as a donor weapon for my boot blade.