The Meta / Freelancer Agent Maine (Season 8: Revelations version.) - Red vs Blue / Halo

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Just a plan if I can get the EVA helm to work then I'll take my time and do this one nice and casual like...

Pretty much influenced by my love of EVA and this episode: http://redvsblue.com/archive/?id=1235

Comments

Altair posted on 22 July, 2010 - 00:44
that helm looks SAVAGE!! if you can pull that off it will look AMAZING! go for it! =D

Sutekhian posted on 22 July, 2010 - 01:10
Ohh hell yes, I'm going to try my best, I have an idea how to, just need to get the parts and see if it works!

Ashika posted on 22 July, 2010 - 19:24
Ooooh can't wait to see progress for this! Especially how you do the visor!! Good luck =)

Sutekhian posted on 22 July, 2010 - 20:25
Going to be a while before I do it, but I'll post pics when I get on it :D

MasterJh117 posted on 22 July, 2010 - 21:32
Nice. Good luck making the visor, man. That things going to be a bugger.

Sutekhian posted on 23 July, 2010 - 10:43
Aye it's gonna be hellish, I still haven't seen anyone finish one but I think I have a plan that may work...

k4tt posted on 16 August, 2010 - 10:52
LOL. I can see the skull outline on your test EVA helm. Awesome stuff so far. Can't wait to see your hi-res base, plus the finished helm. I agree with the above comments. it's gonna be a challenge for the visor, so good luck on your plan ^__^

Sutekhian posted on 16 August, 2010 - 13:10
hehehh, had to do that for fun ;) Thanks! I'll be having a break for a few months then starting up again when I have cash :)

Mangamad posted on 27 August, 2010 - 11:40
Oh crud! The meta from Red vs Blue. XD The helmet looks brill so far. Kind of wish I can do a Kabus. XD

Sutekhian posted on 27 August, 2010 - 14:05
Thanks Manga, that was just a test helm I built. Hopefully will be starting the proper build of the helmet in the next month or two :) If you look on 405th.com you'll find the High Def Mk VI patterns and one for a High Def Mk V helmet, combine the two, paint it blue and taadaa you have Caboose :D

Ashika posted on 7 March, 2011 - 20:30
Looking fantastic!! The detail is amazing! Can't wait to see more progress ^^ x

Sutekhian posted on 7 March, 2011 - 22:25
Thanks Ashika :)

MasterJh117 posted on 8 March, 2011 - 23:36
Damn, man! What do you use to make that? Your helmet, even though you said you pepped it, looks to be one smooth object!

Sutekhian posted on 8 March, 2011 - 23:59
200gsm card cut and folded to a custom pepakura file that a friend modelled for me. The helmet is pepped, then rondoed inside, bondoed outside, sanded smooth, re-bondoed again, sanded again, bondoed again and sanded again till it was about as smooth as I could get.

MasterJh117 posted on 13 March, 2011 - 12:16
Well it sure shows! Very accurate. Well done :)

Sutekhian posted on 13 March, 2011 - 12:26
Thanks very much, am working on making this build much smoother than the last. I'm rather proud of the forearm, lovely smooth curves compared to the previous

k4tt posted on 23 May, 2011 - 13:51
Brute Shot is looking goooooooood!!! Keep up the great work.

Sutekhian posted on 23 May, 2011 - 17:18
Thanks K4tt, doing what I can :D

Anonymous posted on 5 June, 2011 - 00:50
this looks really amazing, i hope you don't mind me asking but how did you go making all this cause i'm trying to make a certain cosplay in a similar style of what you got, since it looks really amazing and really great work into it

Sutekhian posted on 5 June, 2011 - 01:21
Hey Tiduus thanks :)And no probs, it was made out of card initially, I cut and glued patterns together then coated it in fiberglass resin to stiffen it a bit, then layered the inside with a mix of car body filler and fiberglass resin, covered the parts on the outside I wanted smooth with a thin layer of car body filler then sanded it down smooth with a mouse sander. Then painted it with car spray paint and a bit of awater-based crylic paint for the black / blue detailing There's a load of guides and tutorials on www.405th.com in the Noob section, have a wee read and you'll get comprehensive guides :D What are you planning that's similar?

- posted on 5 June, 2011 - 02:30
Mannnn these are just too cool. How the hell you managed to do this i will never know!!

MangaChild posted on 5 June, 2011 - 12:43
OMG!!!! STUNNING!!! I CANT WAIT TO SEE IT FINISHED!!

Anonymous posted on 5 June, 2011 - 13:05
Tis the Lancelot Albion from Code Geass the way i'm having it worn is similar to what you are having done but the design is a little more complex xDD and thanks for the advice, i'll have a look through that site when i'm not too busy atm

Kinreal posted on 5 June, 2011 - 13:13
This looks badass! xD

Sutekhian posted on 5 June, 2011 - 19:59
Sachiko, Manga and Plummer tyvm! Just time and patience, that's about 6 months work so far ;) Tiduus ohhh nice! The Lancelot was awesome, good luck with it!

Alyx posted on 25 June, 2011 - 21:19
Looking insane! I Cant wait to see it finished!! What amazing patience you have!! >_<

Sutekhian posted on 26 June, 2011 - 15:27
@Alyx tyvm! OMG at your Darth Talon, very awesome! Must have been an utter pain to get on and off? And the Bayonetta one is also damn cool :)

Plasticsharkattack posted on 14 July, 2011 - 00:19
THIS IS SOOOOOOOO AMAZING. mad props to you, well done!!! All the pieces are looking b-e-a-utifuuullll!!! :3

Sutekhian posted on 14 July, 2011 - 07:13
Thanks very much Plastic! :D

tripletriad posted on 14 July, 2011 - 20:37
Dude... O_O" Phenomenal work!

Sutekhian posted on 14 July, 2011 - 23:43
Thanks! Experience has made a huge difference this time!

Ranma1-2 posted on 31 July, 2011 - 21:06
Flippin heck! ..Seriously impressive. Umm what is 'Pepped' - how do you get to the life size print out part?

Sutekhian posted on 31 July, 2011 - 21:27
Thanks Ranma. Pepped is made in Pepakura, a program for printing out papercraft patterns. I got the basic patterns from www.405th.com, changed the scale a bit to fit me, then printed it out piece by piece and stuck it together.

Ranma1-2 posted on 1 August, 2011 - 20:10
Ah thanks. Are we limited to a list of existing patterns which somebody has already drawn up using Pepakura - like a library of existing files to ptrint off, rather than a software tool we can use to say put our own armour designs together??

Sutekhian posted on 1 August, 2011 - 21:20
Basically yes, but if you're able to make 3D models in something like 3DS Max you can import them into Pepakura to use

Ranma1-2 posted on 2 August, 2011 - 13:12
Ah ok thanks. Looks like I will have to go the old fashioned way with my armour making project then. I look forward to seeing your finished costume at an Expo sometime. :)

zabuza89 posted on 14 November, 2011 - 12:51
this is awesome

To-Do List

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Progress Journal

15th August 2010

Lessons learned

I learned a lot from my Sarge cosplay.

Sizes: The shoulders need to be a bit bigger, as do the chest and thighs (the thigh pieces bit into the back of my knee terribly) and the glove pieces are ok but may be slightly better being a teensy bit bigger.

Smoothness: All in all the Sarge suit went down amazingly even with all it's imperfections, but it made me see for my own sake I really want to smooth the Meta hugely to get the right look in white!

Fastening: Big thing I learned was to make the fasteners tougher and more secured on. The chests upper fastener came apart at the end of the day as did the codpiece one. The idea since was to do a rig that sits on my shoulders, wraps round my chest and acts as an anchor point for the shoulders / cod / thighs. The calves also need something to hold them straight and up.

Padding / comfort: Overall I'm happy with the padding really! Could have been better but it served it's purpose and the only aches I have are muscles from 5 hours in the suit and a bit of wear on the back of my knees. One change I'd like to make would be to add in working fans to the helmet as it steamed up something awful.

All this is a learning experience for me, and it gives me a slightly better starting point for the Meta suit build... Temptation at the moment is to rebuild the t highs / shoulders slightly bigger and better smoothed, then cast them and make two sets, one white, one red. That way I can upgrade Sarge step by step and build the Meta...