ShadowChan
 


Costume :Aoi Daichi / Clay Terran
Source :Phoenix Wright Ace Attorney 5 : Duel Destinies
Progress :Complete
Worn At :Kitacon 2014


Costume Photos

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Costume Information

Description
Finally doing an ace attorney cosplay!
I adored the fifth game and the depressing story To go with this character but I love the design a lot too.

Comments

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Yessss Yesssssssss

by Freyarule on Sunday, 5 January, 2014 - 19:49
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Awesome! I'm planning Aura for Kitacon so I'll have to try and locate you for photos! ^_^

by Nesabi on Sunday, 5 January, 2014 - 22:54
 

To-Do List

Blue space suit HighComplete
JacketHighIn Progress
WigHighIn Progress
HatMediumComplete
GlovesLowComplete
White turtle neck topLowComplete

Journal

done! (Posted 25th March 2014)

It's still far from Perfect but as long as it holds up for Friday at Kitacon that is all I care about! so I can mend it better if any issues occur.

2 weeks to go...argh (Posted 16th March 2014)

major slow progress because work gets in the way. I had started the main coat a few weeks back but finally got shoulder lapels and sleeves nearly complete and winging out the white stripes from the white material (because the darn bias tape is a lot brighter than the white i'm using)

Wig pre-test. (Posted 1st February 2014)

It looked completely reasonable on the wig head... Then I forgot midway "Shit the hat...and side spikes..." so had to scrap what I had and restyle while wearing it & the hat.
I think I've hacked enough off to be happy enough with the length now just to Get the Terran style and I'll be happy |:

Defying gravity (Posted 30th January 2014)

Wig from arda arrived yesterday! So I started cutting & teasing it slightly to see how it is. It's gonna take a load of teasing this weekend to get the star head look. But I love this wig already takes to its styl.

Hat: The final verdict (Posted 11th January 2014)

I still don't know if I wanna be THAT canon and actually had the rip at the front of this hat. ;___;

The hat (Posted 5th January 2014)

Started freehand painting the logo on still I the rough stages at the scale I'm working on >__<
And drying between layers just have to read the Y again.