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|Time Taken :||Most evenings and weekends for about four months!|
|Kitacon plans - due to the release of the game, I'll be cosplaying the Ground Zeroes version. This doesn't really make a great deal of difference aside from props, but I'll be double-checking when I get the game to ensure that there are no changes to the armour itself.|
Debut: Ayacon 2013
Other events: MCM Expo London October 2013, BAFTA Inside Games 2014, Kitacon.
Future events: Sunnycon?
Achieved Showcase on CosplayIsland 26/1/14 - thank you so much everyone! Very proud. :)
See http://www.konami.co.uk/2013/10/15/mcm-expo-konami-community-interview-nesabi-is-raiden/ for an interview about the cosplay with Konami. :)
I also helped Konami out at MCM Expo October 2013 as their Raiden cosplayer. :)
EDIT 22/8: see journal for current improvements planned. :)
This is for the main cyborg body used within the game.
I'll be regularly updating with progress photos. I'm aiming to have this completed a week or two before Ayacon so I'll do a test shoot around then to make sure it fits together well.
This is probably the most ambitious project I've undertaken! But I love making armour so it's been pretty good fun thus far when I'm not stressing over it. ;)
Props (in progress):
HF blade and holster;
Cyborg spine with added glow.
Kitacon upgrades (Posted 23rd February 2014)
Planned if time:
New thighs (Posted 17th February 2014)
One of the things I've never been happy with is how I made Raiden's thighs. They've never felt like they fit the level of detail of the remainder of the costume. So - I'm remaking them in preparation for an event on Friday. Before Kita I'd also like to remake the spine and shoulders, but we'll see how much time I have! Thigh progress photo attached. :)
Photoshoot planning (Posted 14th January 2014)
I'm planning a couple of photoshoots this year with Raiden as he won't be appearing at many conventions with the exception of Kitacon. The first of these is with Ace and should happen in February at some point. Before then, I'd like to get a few repairs done. I'm pretty happy with how the costume looks now, so with a few repairs and minor adjustments it'll be ready to make an appearance again. :)
Jaw guide (Posted 28th November 2013)
I've made a guide to how I created the jaw.
Konami interview (Posted 16th October 2013)
Sword and holster progress (Posted 29th September 2013)
The holster needs neatening up at the edges, sealing, and painting, and the sword needs further painting and detailing. I'll also be adding a blue LED into the holster.
Chest underlayer remodel progress (Posted 29th September 2013)
This is the middle layer between the morphsuit and chest plates. I wanted to redo this bit because the shirt didn't really feel substantial enough and I wasn't happy with how it looked in relation to the rest of the armour.
So this is the basic shape. It's a Worbla/craft foam mix, which provides it with shape and detailing. Once I have neatened up the edges and sealed it, I will paint and drybrush it for further detail. The clips at the back will go underneath the backplates and spine so should be hidden quite well. :)
Hands remodel progress (Posted 22nd September 2013)
I've tried a few things out with the remodel of the hands, and I've settled on a Worbla/gloves combination. The gloves are the original ones I used, but with the palms cut out. The Worbla's been shaped in such a way that it bends around the shape of the fingers over the gloves. This will then be attached to some gauze and to the gloves themselves, which provides adequate movement. I played around with the idea of attaching the component parts to one another but I think it would create a weak point where it became liable to breaking with movement.
The gauze is an important factor in this because it not only gives that extra layer of security but I'll also be colouring it, thus achieving the right contrast in materials and colour of Raiden's palms to the top of his hands.
Well, that's the plan anyway. I'm currently sealing the Worbla bits before I paint them, so should have more detailed pictures of how I did it uploaded here in the week. :)
Expo upgrades (Posted 15th September 2013)
Most repairs are complete now, and sword/holster progress is coming along well.
Feet remodelled for better detail and more robust toenails.
I'll most likely add tiny detail if I have time (barcodes and such). If not, that will have to wait until the next time I do this cosplay! And I'm still planning on sorting out the other stuff that was in the previous entry, but all of this massively depends on how much time I allow myself between now and Expo! :)
Post-con adjustments (Posted 22nd August 2013)
Right, now that's all over, I need to start assessing what I need to change in time for Expo.
Top of my list currently:
If there's time:
Nearly! (Posted 12th August 2013)
Final few bits are pretty much there - just time for attaching the last few bits and then I need to focus on finishing up the accessories. I don't have time to finish the holster, unfortunately, but Sam's sword is almost complete, as is the cyborg spine.
Then I need to finish packing and work out how to transport everything! O_O
Last few bits to do! (Posted 10th August 2013)
Finally close to finishing. Stuff that needs completing:
Most of those should be done tomorrow, hopefully! :)
Progress (Posted 28th July 2013)
Still working on the muscle detailing for the body suit. It's a bit of a pain to work with but I'm getting there slowly.
Also trying to get the 'ears' to work. This is my fourth attempt and I'm trialling papier mache this time to stop them being too weighty.
It's OK. Most of the costume is done now and I'm pretty happy with it. And I still have time. No point in rushing. :)
Muscle definition (Posted 21st July 2013)
Muscle fibre definition is today's task. Going with a foam/rope/hot glue/fabric combo, which should allow for a reasonable level of natural movement. Hopefully!
EDIT: No, that's not happening. Way too bulky and doesn't provide much freedom of movement. I'm trialling sketching directly onto the base layer now as it should stand out against the base muscle definition of the suit. Better already!
In other news, most of the pieces are now painted and weathered and just need attaching to the base layer or making into harnesses now. I should be in a position next weekend to construct the complete body before I start work on the holster - providing work progresses as planned on the weekday evenings. :)
Ear woes (Posted 20th July 2013)
Currently stressing over the bits that cover the ears. Whilst I've made something, attaching it to the wig is proving to be unsuccessful. Think I'm going to have to get something like safety ear things and work on them as a base. Need to find a pair I can sew to the wig once the central overhead bit is removed.
Also, one of the armour pieces has cracked slightly. Not the end of the world, and can be repaired or replaced, but pretty annoying as it's part of one of the more complete bits!
Oh well. No time to stress, back to work!
Base layer (Posted 15th April 2013)
The base layer for this cosplay consists of a muscle Morphsuit, head removed, and dyed with a fabric dye that takes to synthetic materials. I tested it out on the head first, and found that it takes extremely quickly, so I reduced the time accordingly. It's taken to the muscle detail of the suit well. I'll be using a fabric pen later in the process to bring out detail in patches where the suit is showing under the armour if it requires it. I will also be adding hidden holes in the gloves so I can remove my hands easily during the day, for the sake of convenience.
The original bodysuit has a zip that goes all the way to the top of the head. When I removed the head from the bodysuit, I made sure that the zipper was still attached and carefully added a little hot glue to the top of the zip closure. This has kept it fastened pretty well.